We haven’t had a good single player 40k first person shooter in such a long time. Depending on your opinion of Fire Warrior, we’ve never had one. Necromunda: Hired Gun changes that spectacularly.
Biomutant, appropriately, feels like the hybrid blend of so many existing games. But there’s more than a few evolutionary dead ends to deal with in this flawed creation.
NUTS is a superb example of how a single well executed mechanic can mean an indie game punches well above it’s weight.
Hades is exceptional. Supergiant Games’ latest work excels in every area possible. An absurdly polished mix of morish combat, note perfect music, humanistic writing and textbook worthy narrative design.
Star Wars Squadrons is not a sequel to the classic Rogue Squadron games. Or even the more direct inspirations and more classic X-Wing or TIE Fighter. Instead, it’s a much more simple package. A chaotic, multiplayer focussed 5v5 dogfighting game that feels amazing, when it works.
There was an idea. An idea for a game that would let you play as a group of remarkable characters. A combination of multiple genres in one title to see if they could become something more. Marvel’s Avengers is not quite that game.
Singular in intent and action, Carrion sees the monster of the story take revenge on so many men. An interesting take on the idea of reverse horror, if not an entirely successful one.
An experimental spin off of the XCOM series, Chimera Squad definitely lives up to its name. Small scale tactical battles in a counter terrorist themed version of the core XCOM 2 game. But with a few key changes to keep things interesting.
Gang Beasts is a comedy focused physics driven arena brawler game. It’s also one of the best local multiplayer games that you can play with friends.
It’s so easy to get lost in Mount and Blade: Warband. A game that offers you a world of politicking and trade and system driven combat. One of those games where systems drive everything that’s interesting about the game.